Showing posts with label Trainings. Show all posts
Showing posts with label Trainings. Show all posts

Wednesday, March 28, 2012

User Stories et animation des ateliers utilisateurs

ScrumDay - Paris - 27.03.2012

Ci-dessus ma présentation faite lors du ScrumDay 2012.

J'ai été impressionné par la qualité de l'audience (salle pleine) et l'interactivité des participants.

Ce retour d'expérience n'est qu'une vue partielle du travail que j'ai pu mener avec l'équipe Présence Internet (ergonomes, UX) du CTIE (Gouv. lux). Nous avons testé cette démarche plusieurs fois et nous allons encore l'améliorer.

De mon côté, avec l'objectif de pousser la démarche dans ses limites, j'ai pu la tester au préalable dans l'industrie (chaîne de fabrication automobile) et dans la réalisation de portails web. Et, cela toujours avec autant de succès.

Cette expérience m'a fortement influencé pour la création de PLöRK (Play&Work) qui est un conteneur de format d'animation:
1. un évènement social mensuel pour venir tester un nouveau serious game pour résoudre un problème
2. un module "training like coaching" orienté entreprise pour libérer les individus de leurs peurs et de laisser la place à l'innovation

PLöRK#1 (event), c'est déroulé lundi dernier et nous avons résolu le problème de Dirk avec "spectrum mapping"


PLöRK#2 (event), se déroulera le 23.04.2012 à Luxembourg avec comme thème "Change Management" et le jeu sera "Cynefin-Lego-Game"


PLöRK#3 (event) est prévu en mai et nous testerons "Fearless Change Game"

Aujourd'hui (28.03.2012), nous travaillons sur le Business Model entreprise.

Certaines villes m'ont demandées de "plörker": Boston, Genève, Berlin, Stockholm.

Si cela vous intéresse, contactez-moi: pierreneis [at] gmail [dot] com





Monday, March 19, 2012

PLöRK a new Play+Work social event

Text for link


PLöRK is a 90 minutes social event where:

1. someone has an issue
2. you come to test a new game and to solve collaboratively that issue

Outcomes:
1. solving the issue at least clarifying the exit
2. have a template of the game as takeaway
3. get connected to other people
4. have fun
5. play and work : PLöRK (thanks Karen for this name!)

Payment:
- Gives the value that you earned
- Can be invoiced as training or coaching

Who should come:
- everybody from your network who you will find as useful
- kids too
- don't come alone


PLöRK #1 will be March 26th at coPROcess Training Room in Luxembourg

... and come to help D... with its issue by testing

"Spectrum Mapping"


Register here


Friday, January 20, 2012

Product Owner Role explained...

I've been cleaning my computer up and I had a look on past training programs. So I felt on a questionnaire that send to my customer a couple a years ago to customize the Product Owner Training.
After re-reading, I think that was no that stupid and I will use this approach again till now.

So, please readers, you can find below this questionnaire inspired by my Product Ownership gurus: Jeff Sutherland, Ken Schwaber, Alistair Cockburn, Scott Ambler, Jochen Krebs, Johanna Rothman, Roman Pichler, Anna Forss and my "Product Owner's Helpdesk" Community fellows on LinkedIn.

... and you can understand why I'm so often pissed of during Agile presentations....


theme details Estimation Status
Introduction Agile Values, Scrum Benefits and Origins
Scrum and Change
How would your life change with Scrum?
Companies Using Scrum
Scrum Process and Roles Scrum Flow
Scrum Roles: Product Owner, Team, ScrumMaster
Product Owner Product Owner Characteristics
A Day in the Life of the Product Owner
The Product Owner as the Voice of the Customer and Value Stream Manager
Requirements Understanding the Customer
Vision The Product Vision
Benefits of the Product Vision
The Vision in Action
Desirable Qualities
Techniques for Creating a Powerful Vision
Creating Product Goals
Backlog The Product Backlog
Determining the Release Scope
Stocking the Product Backlog
Prioritizing the Product Backlog
Refining the Product Backlog
User Stories on the Product Backlog
Case study and simulation
Stocking the product backlog Failure of upfront thinking
Emergent requirements
User stories on the product backlog
Augmenting the user stories
User roles
INVEST in your backlog
Visioning and The Product Vision The Kano Model
The Product Backlog
Requirements in Scrum
Product Backlog Characteristics
Product Backlog Structure and Form
Stocking the Backlog
Grooming the Backlog
Prioritising the Backlog
Getting the Backlog Ready for Sprint Planning
Progressive Requirements Decomposition
Refining Requirements
Collaborative Requirements Workshops
User Stories on the Product Backlog
Non-functional Requirements
Day one retrospective
Prioritizing the product backlog The right size for prioritizing
Prioritization Techniques: Kano analysis, Analytic Hierarchy Process
Theme screening
Theme scoring
Relative weighting
Priority poker
Responsibilities Project responsibilities
Developing the core
Release Management Sustainable Pace
The Project Levers
Defining and Communicating Project Success
Release Management Strategies
The release planning meeting
Estimating Product Backlog Items Using Story Points and Planning Poker
Choosing the Sprint Length and Determining Velocity
Fixed date planning
Fixed scope planning
Creating the Release Plan
Tracking and Reporting the Project Progress
Sprint Management Sprint Workflow and Characteristics
Formulating Powerful Sprint Goals
Sprint Planning, Daily Scrum, Sprint Review and Retrospective
Understanding the Sprint Progress
Getting to Done 
Portfolio Management The Planning Onion
Why Portfolio Management Matters
Levelling the Demand
Portfolio Management Steps
The Portfolio Bubble Chart
Large and Distributed Scrum Projects Brook’s Law
Organic Growth and Conway’s Law
Master Product Backlog and the Product Owner Team
Team Set-up
Multi-team Planning and Coordination
Shared Norms and Assets
Distributed Scrum Project Tips


So, think now if this guy is just a proxy or customer's representative?

Tuesday, January 3, 2012

Nouvelle formation: « Animation de workshop pour la récolte des besoins »



A la demande d'un de mes clients, j'ai développé une nouvelle formation: « Animation de workshop pour la récolte des besoins ».

Celle-ci est dédiée principalement pour les Ergonomes (UX Designers, Psychologues) et les Analystes Métier (Business Analysts).

Il s'agit d'un package d'1 jour de formation + 1 jour de coaching

Descriptif de la Formation
La mise en place d’une approche centrée utilisateur nécessite l’utilisation et la compréhension de techniques venant de pratiques agiles, tels que : le Planning Dynamique, Requirement Workshops, la revue itérative et l’implication des utilisateurs ou de panels de personae.

Objectif:
  • Donner à chaque participant la capacité de gérer des ateliers dynamiques de capture des besoins.
Contenu:
  • Principes de l'agilité et la gestion de la complexité (modèle Cynefin)
  • Idéation, Visioning et la création d’User Stories
  • Principes et techniques de priorisations: user story, épic et thème
  • Création d'un Product Backlog et d'un Release Plan centré utilisateur
  • Le Process Scrum est le rôle des utilisateurs
  • Techniques de facilitations: Wide Band Delphi, Open Space, World Cafe, Serious Game
  • Études de cas et intégration dans une équipe agile existante
Process:
  • Formation en mode Learning-by-coaching en mode itératif (meth. Cône d'incertitude, Training from the back of the room)
  • Chaque thème est abordé d'un point de vue théorique suivi d'un exercice d'inspection, suivi d'une adaptation (transposition) au contexte spécifique de chacun des participants.
Bénéfices:
  • Clarification de l’approche
  • Support méthodologique et modèles
  • Support de cours
  • Outils et techniques applicables de suite
Vu la demande, je vais l'ajouter à mon catalogue de formation 2012.

Si cela vous intéresse, vous pouvez me contacter ici.

-Pierre-


Wednesday, July 27, 2011

Agile Summer in the City



Dear fellows,

August is coming and the city (and of course the business) sounds to be away on the Beaches between St Tropez and Malaga.

No matter of that for you and me... don’t care... now we have

Agile Summer in the City


It is:
·         8 deep-dive coaching sessions on Agile
·         8 pro-active and fun sessions
·         8 sessions in Luxemburg City (5’ walk from the Train Station, with Terrasse)
·         Only for this Summer
·         An only in the evening

Format: coaching sessions. The session topic is given and in a group of maximum 8 people, I will help you to better understand or pass through some agile techniques.

Audience: ideally agile practitioners, but skeptics and newbies are warmly welcome.

Content:

Session
Date
Time scale
Session
Price (ex. VAT)
1
Thu 04/08/2011
18:00 – 21:00
Visual Management with Kanban
50 €
2
Tue 09/08/2011
18:00 – 21:00
Adaptive Planning
50 €
3
Thu 11/08/2011
18:00 – 21:00
Value Driven Delivery
50 €
4
Thu 18/08/2011
18:00 – 21:00
Stakeholder Engagement
50 €
5
Thu 25/08/2011
18:00 – 21:00
Boosting Team Performance Techniques
50 €
6
Tue 30/08/2011
18:00 – 21:00
Problem Detection and Resolution
50 €
7
Thu 01/09/2011
18:00 – 21:00
Continuous Improvement Tipps & Tricks
50 €


Pricing:
·         1 session: 50 € / person
·         8 sessions: 400€ 200€ / person
·         4 sessions: 200€ 150€ / person
·         Come with a colleague and get 10% discount for the fist session.

The pricing is VAT 15% excluded. Invoice and training certificate is delivered.

Register here

Scrum Coach
coPROcess S.A. - 11 avenue de la Gare - L-1611 Luxembourg
pneis@coprocess.lu  - Tel. +352 / 661 727 867